Lots of bug-fixes and optimizations, and while the change list might look a little short, some of the issues fixed were insanely difficult to track down. When something happens only after Awasu has been running under continuous heavy load for a week, it takes time to figure out what the problem is 🙁 But I've had several instances of Awasu running under load for 2 straight months now, so I think it's solid... 🙂
There also a bunch of fixes and improvements for corporate users, when Awasu is used in a domain, and connects to the internet via a proxy.
Awasu 3.0.4.alpha1 has been released here. This will probably be the last release cycle before 3.1, so it'll be lots of minor enhancements and bug fixes from here on.
The most useful one in this release is the blocking of web-bugs. These are invisible images that publishers embed in their feeds, so that they can track when you read an item. When I was testing this feature, I was horrified at how many of these things were in there, so I'm very happy Awasu now strips them out.
Awasu 3.0.3 has been released here. This is a enhancements and bug fixes releases, and while the change list is relatively short, there's been a great deal of work making Awasu run faster and more smoothly, which should make a noticeable difference.
Have fun, and as always, more Awasu goodness will be forthcoming shortly...
Continuing on from the first alpha, this second alpha release adds more optimizations and make-Awasu-run-faster changes.
The change list is relatively short, but the changes involved were extensive and needed a lot of testing. In particular, the way channel summary pages are generated has been completely revamped, and is much smoother and snappier now. Some of you have been sending me crash reports from earlier versions of Awasu, and they've all been the same thing - a problem in how the channel summary pages were generated - so since this code has been replaced, this crash should no longer happen This is, of course, not to say that I haven't introduced another crashing bug, but that's another issue 😐 .
Awasu, of course, uses an embedded Internet Explorer browser to show web content, but it's always bugged me that rendering never seemed to be quite the same as a standalone browser.
I've finally figured out what was going on Although to be honest, it should've twigged a long time ago. I guess sometimes I'm just a bit slow... 🙄 - while all the documentation says that the installed version of IE will be used, what they invariably forget to tell you is that it's in IE7 compatibility mode
My usual emoticon is clearly totally inadequate at this point, I need a little yellow man blowing his brains out with a shotgun, or something like that 👿
I'll include a fix for this in the next release, but fortunately, the temporary fix for this is straight-forward: just download and run this fileIt adds an entry to the Registry saying that awasu.exe should run IE11 for embedded browsers.. If you want test it, open the forums (from within Awasu) and check that the navbar across the top is displayed correctly. Sites using HTML5 and all that other new-fangled frippery should also work a bit better now. Sigh...
/taka toddles off to find a new smilies pack to install...
It's been an arduous slog to get this release finished, but Awasu 3.0.3.alpha1 is finally done, and it has probably one of the shortest change lists you're ever likely to see:
Made Awasu run faster 🙂
Core components of Awasu's underlying feed engine are running a whopping 3-5 times faster, so you should see Awasu running noticeably quicker. I've also done a lot of work making sure that things work in non-English environments.
These changes affected nearly every file in Awasu's source code, and I was trawling through some code that hadn't been touched in literally 20 years There was some seriously freaky stuff in there - they don't call it code spelunking for nothing 🙄 One consequence of this is that some things may have been broken, so please keep an eye out for any weirdness.
A while back, I posted a tutorial that showed how easy it is to extend Awasu through the use of plugins and channel hooks, and continuing on from that, here's another series that shows how you can control your Awasu via its API.
Whether you just want to find out what state your channels or reports are in, or if you want to programmatically create, update and delete them, the Python and PHP libraries available make it a breeze.
Have a play with them, hope you find them useful and, as always, feel free to ask questions in the forums.
Work on the next release of Awasu has been well underway for a while now, as the optimizing juggernaut plows onwards and upwards 🙂 Part of doing this kind of work is to do before-and-after performance tests, to see how much better the new version is running, and I figured that since I was doing it already, I might as well do some tests on Awasu Server as well.
I've always known that Awasu Server runs much faster and more smoothly than the desktop version, but this is the first time I've collected hard data on how it performs, and the results are, well, impressive
You can check out the full report here, but to the right is the money shot: Awasu Server updates around 67% more channels per hour than Awasu Pro.
If that's not insanely awesome, I don't know what is
Awasu Server is in private beta, but if you have lots of channels For example, some of our clients are running tens of thousands of channels., if you want to monitor huge amounts of information, then this is definitely the way to go.
As promised, the tutorial on writing Awasu plugin channels and channel hooks is now up here.
Part 1 talks about how to get set up with the new awasu_tools library, and how to generate a basic feed, then Part 2 shows how to convert a basic script into something that can be called by Awasu.
Part 3 explores some more of the features offered by the awasu_tools library, while Part 4 rounds things off by explaining how to compile your extension, ready for distribution.
Writing Awasu extensions has always been relatively easy, but there was a bit of a learning curve, mostly spent looking at the samples supplied with Awasu. Hopefully, this tutorial will make things a bit easier, and the new awasu_tools library really makes things a breeze
As an aside, I've been programming computers for around 30 years (professionally for 25), yet publishing my first bit of code on PyPI and GitHub somehow makes me suddenly feel like a Real Programmer 🙄
Now that you've all had a bit of time to have a play with the 3.0.2 release, it's time to explain in a bit more detail about one of its new cool features.
One of Awasu's strongest features has always been its extensibility If you're not sick of me droning on about this by now, you will be soon 🙄 , and the 3.0.2 release builds on this by adding support for a bunch of new plugin channels, that can retrieve content from a variety of sources:
These are all currently still in private beta, but if you'd like to take them for a spin, drop me a line and let me know:
What version of Awasu you're running.
Which extensions you're interested in.
and I'll let you know when they're ready.
You should be running Awasu Professional Edition v3.0.2, although support for them will be back-ported to v3.0 shortly.
Part of the work in building these was putting together a framework This will be released soon, to make it easier for you to write your own extensions. that will let me easily churn them out, so you can expect a slew of new ones in the coming year Currently on my to-do list: LinkedIn, YouTube, Vimeo, SoundCloud, GitHub, CrunchBase, Vine, Instagram, Spotify , Flickr, Picasa, Dropbox, Instapaper, FourSquare, Yelp. Sigh... . Let me know if there's anything you'd like support for... And yes, I know everyone will want one for Facebook, and I actually had one working, but Facebook changed their API and broke things 🙁 , so I'm going to have to revisit this one. Double-sigh...
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